BITFALL/Assets/Plugins/CW/PaintIn3D/Examples/Meshes/Separated Cube.DAE

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<?xml version="1.0" encoding="utf-8"?>
<COLLADA xmlns="http://www.collada.org/2005/11/COLLADASchema" version="1.4.1">
<asset><contributor><author></author><authoring_tool>FBX COLLADA exporter</authoring_tool><comments></comments></contributor><created>2020-01-10T09:01:41Z</created><keywords></keywords><modified>2020-01-10T09:01:41Z</modified><revision></revision><subject></subject><title></title><unit meter="0.025400" name="centimeter"></unit><up_axis>Y_UP</up_axis></asset>
<library_geometries>
<geometry id="Separated Cube-lib" name="Separated CubeMesh">
<mesh>
<source id="Separated Cube-POSITION">
<float_array id="Separated Cube-POSITION-array" count="24">
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0.500000 0.500000 0.500000
</float_array>
<technique_common>
<accessor source="#Separated Cube-POSITION-array" count="8" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Separated Cube-Normal0">
<float_array id="Separated Cube-Normal0-array" count="108">
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</float_array>
<technique_common>
<accessor source="#Separated Cube-Normal0-array" count="36" stride="3">
<param name="X" type="float"/>
<param name="Y" type="float"/>
<param name="Z" type="float"/>
</accessor>
</technique_common>
</source>
<source id="Separated Cube-UV0">
<float_array id="Separated Cube-UV0-array" count="48">
0.509199 0.321113
0.509199 0.002000
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0.997069 0.321113
0.002000 0.678887
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0.489869 0.998000
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0.002000 0.340443
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</float_array>
<technique_common>
<accessor source="#Separated Cube-UV0-array" count="24" stride="2">
<param name="S" type="float"/>
<param name="T" type="float"/>
</accessor>
</technique_common>
</source>
<vertices id="Separated Cube-VERTEX">
<input semantic="POSITION" source="#Separated Cube-POSITION"/>
</vertices>
<triangles count="12"><input semantic="VERTEX" offset="0" source="#Separated Cube-VERTEX"/><input semantic="NORMAL" offset="1" source="#Separated Cube-Normal0"/><input semantic="TEXCOORD" offset="2" set="0" source="#Separated Cube-UV0"/><p> 1 0 3 0 1 0 3 2 2 0 3 0 2 4 1 3 5 2 7 6 6 6 7 7 4 8 4 7 9 6 4 10 4 5 11 5 5 12 10 4 13 11 0 14 8 5 15 10 0 16 8 1 17 9 5 18 15 3 19 13 7 20 14 3 21 13 5 22 15 1 23 12 6 24 18 7 25 19 3 26 16 6 27 18 3 28 16 2 29 17 4 30 22 6 31 23 2 32 20 4 33 22 2 34 20 0 35 21</p></triangles>
</mesh>
</geometry>
</library_geometries>
<library_visual_scenes>
<visual_scene id="Separated Cube" name="Separated Cube">
<node name="Separated Cube" id="Separated Cube" sid="Separated Cube"><matrix sid="matrix">1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000 0.000000 0.000000 -1.000000 0.000000 0.000000 0.000000 0.000000 0.000000 1.000000</matrix><instance_geometry url="#Separated Cube-lib"/><extra><technique profile="FCOLLADA"><visibility>1.000000</visibility></technique></extra></node>
<extra><technique profile="MAX3D"><frame_rate>30.000000</frame_rate></technique><technique profile="FCOLLADA"><start_time>0.000000</start_time><end_time>3.333333</end_time></technique></extra>
</visual_scene>
</library_visual_scenes>
<scene>
<instance_visual_scene url="#Separated Cube"></instance_visual_scene>
</scene>
</COLLADA>