14 lines
238 B
C#
14 lines
238 B
C#
#if UNITY_EDITOR
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using UnityEngine;
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namespace GSpawn
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{
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public static class Probability
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{
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public static bool evalChance(float chance)
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{
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return Random.Range(0.0f, 1.0f) < chance;
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}
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}
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}
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#endif |