BITFALL/Assets/GSpawn - Level Designer/Data/Profiles/Grid/Default.asset

20 lines
539 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5b5be81324759034586c75d6c22db998, type: 3}
m_Name: Default
m_EditorClassIdentifier:
_profileName: Default
_orientation: 2
_customRotation: {x: 0, y: 0, z: 0}
_localOriginYOffset: 0
_cellSize: {x: 0.5, y: 0.5, z: 0.5}