BITFALL/Assets/BITKit/Unity/Scripts/MotionMatching/IMotionMatchingService.cs

35 lines
826 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITKit.Animations
{
public interface IMotionMatchingObject{}
public interface IMotionMatchingService : IObjectMatcher<string,IMotionMatchingObject>
{
}
public interface IMotionMatchingClip
{
public AnimationClip Clip { get; }
}
public interface IMotionMatchingSequence
{
public AnimationClip[] Sequence { get; }
}
[Serializable]
public struct MotionMatchingClip:IMotionMatchingObject,IMotionMatchingClip
{
[SerializeField] private AnimationClip clip;
public AnimationClip Clip => clip;
}
[Serializable]
public struct MotionMatchingSequence:IMotionMatchingObject,IMotionMatchingSequence
{
[SerializeField] private AnimationClip[] sequence;
public AnimationClip[] Sequence => sequence;
}
}