Files
BITFALL/Assets/Plugins/FImpossible Creations/Plugins - Level Design/Tile Designer/Tile Mesh Setup/TileMeshSetup.CustomMeshAndExtra.cs
CortexCore ba342d6627 1
2023-11-30 00:23:23 +08:00

26 lines
516 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace FIMSpace.Generating
{
public partial class TileMeshSetup
{
public enum EExtraMesh { CustomMesh, CableGenerator, Stacker }
public EExtraMesh ExtraMesh = EExtraMesh.CustomMesh;
public EExtraMesh GeneratorType
{
get { return ExtraMesh; }
set { ExtraMesh = value; }
}
public Mesh CustomMesh = null;
void CustomAndExtraQuickUpdate()
{
}
}
}