BITFALL/Assets/Artists/Scripts/UX/UXDialogue.cs

74 lines
1.8 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using System.Threading.Tasks;
using BITKit;
using Cysharp.Threading.Tasks;
using NodeCanvas.DialogueTrees;
using UnityEngine;
namespace BITFALL.UX
{
/// <summary>
/// 对话组件,基于NodeCanvas.DialogueTrees
/// </summary>
public class UXDialogue : MonoBehaviour
{
[SerializeField] private UXBuilder dialogueBuilder;
private readonly ValidHandle allowBackground = new();
private readonly List<int> _dialogueIds = new();
private void Start()
{
allowBackground.AddListener(dialogueBuilder.VisualElement.SetActive);
allowBackground.Invoke();
destroyCancellationToken.Register(() =>
{
DialogueTree.OnSubtitlesRequest -= OnSubtitlesRequest;
});
}
private async void OnSubtitlesRequest(SubtitlesRequestInfo obj)
{
var id = obj.GetHashCode();
_dialogueIds.Add(id);
dialogueBuilder.VisualElement.SetActive(true);
var container = dialogueBuilder.BuildAsContainer();
container.contextLabel.text = $"{obj.actor.name}:{obj.statement}";
try
{
if (double.TryParse( obj.statement.meta,out var duration))
{
await Task.Delay(TimeSpan.FromSeconds(duration), destroyCancellationToken);
}
else
{
await Task.Delay(5000, destroyCancellationToken);
}
obj.Continue.Invoke();
await Task.Delay(5000, destroyCancellationToken);
container.visualElement.AddToClassList("dispose");
await Task.Delay(1000, destroyCancellationToken);
container.visualElement.RemoveFromHierarchy();
}
catch (OperationCanceledException)
{
obj.Continue.Invoke();
}
_dialogueIds.Remove(id);
}
private void Update()
{
allowBackground.SetElements(this, _dialogueIds.Count is not 0);
}
}
}