BITFALL/Assets/Plugins/Trails FX/Demo/Prefabs/BulletCollision.prefab

248 lines
6.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1901971205018296}
m_IsPrefabParent: 1
--- !u!1 &1901971205018296
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4429587239378596}
- component: {fileID: 33797767686321082}
- component: {fileID: 135711264599091526}
- component: {fileID: 23869898302054552}
- component: {fileID: 54873775769405296}
- component: {fileID: 114393423543620178}
m_Layer: 0
m_Name: BulletCollision
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4429587239378596
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901971205018296}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.03, y: 0.03, z: 0.03}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23869898302054552
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901971205018296}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 27170b1587adc40ce89eeb3186043090, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 1
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33797767686321082
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901971205018296}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!54 &54873775769405296
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901971205018296}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &114393423543620178
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901971205018296}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 47f233e4c5d6f4aa6a1618016c2233f3, type: 3}
m_Name:
m_EditorClassIdentifier:
profile: {fileID: 0}
profileSync: 0
target: {fileID: 4429587239378596}
active: 1
ignoreFrames: 0
duration: 0.5
continuous: 0
smooth: 0
checkWorldPosition: 0
minDistance: 0.25
checkScreenPosition: 0
minPixelDistance: 10
maxStepsPerFrame: 12
checkTime: 0
timeInterval: 1
checkCollisions: 1
orientToSurface: 1
ground: 0
surfaceOffset: 0.05
collisionLayerMask:
serializedVersion: 2
m_Bits: 4294967295
drawBehind: 1
colorOverTime:
serializedVersion: 2
key0: {r: 1, g: 1, b: 1, a: 1}
key1: {r: 1, g: 1, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 2
m_NumAlphaKeys: 2
colorSequence: 0
color: {r: 1, g: 1, b: 1, a: 1}
colorCycleDuration: 3
pingPongSpeed: 1
colorStartPalette:
serializedVersion: 2
key0: {r: 1, g: 0, b: 0, a: 1}
key1: {r: 0, g: 1, b: 0, a: 1}
key2: {r: 0, g: 0, b: 1, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 32768
ctime2: 65535
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_NumColorKeys: 3
m_NumAlphaKeys: 2
cam: {fileID: 0}
effect: 1
texture: {fileID: 2800000, guid: c8e532839ba68419faacbb0f572e93a2, type: 3}
scale: {x: 1, y: 1, z: 1}
scaleStartRandomMin: {x: 5, y: 1, z: 1}
scaleStartRandomMax: {x: 5, y: 1, z: 1}
scaleOverTime:
serializedVersion: 2
m_Curve:
- serializedVersion: 2
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
- serializedVersion: 2
time: 1
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
scaleUniform: 1
localPositionRandomMin: {x: 0, y: 0, z: 0}
localPositionRandomMax: {x: 0, y: 0, z: 0}
laserBandWidth: 0.1
laserIntensity: 20
laserFlash: 0.2
animationStates:
lookTarget: {fileID: 0}
lookToCamera: 0
textureCutOff: 0.25
normalThreshold: 0.3
useLastAnimationState: 0
maxBatches: 50
--- !u!135 &135711264599091526
SphereCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1901971205018296}
m_Material: {fileID: 13400000, guid: aff81c7762cdc43aa89dd44d1d60edfe, type: 2}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}