BITFALL/Assets/Plugins/Le Tai's Asset/TranslucentImage/Script/BlurAlgorithm/IBlurAlgorithm.cs

15 lines
317 B
C#

using UnityEngine;
namespace LeTai.Asset.TranslucentImage
{
public enum BlurAlgorithmType
{
ScalableBlur
}
public interface IBlurAlgorithm
{
void Init(BlurConfig config);
void Blur(RenderTexture source, Rect sourceCropRegion, ref RenderTexture blurredTexture);
}
}