BITFALL/Assets/Blood_VFX/Prefabs/Blood_Pool.prefab

153 lines
5.7 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3606014355962893831
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3606014355962893830}
- component: {fileID: 7944043636384178410}
m_Layer: 0
m_Name: Blood_Pool
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3606014355962893830
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3606014355962893831}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 3855533793126605537}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &7944043636384178410
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3606014355962893831}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 33c4be347d2e8414ba02942667998fd5, type: 3}
m_Name:
m_EditorClassIdentifier:
bloodPool: {fileID: 4524511385926973531}
--- !u!1001 &3606014357209482506
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 3606014355962893830}
m_Modifications:
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalScale.x
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalScale.z
value: 1
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalRotation.w
value: 0.9782728
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalRotation.y
value: 0.20732184
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 23.931
objectReference: {fileID: 0}
- target: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 919132149155446097, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_Name
value: Blood_Pool_Anim
objectReference: {fileID: 0}
- target: {fileID: 1414497937913072970, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
propertyPath: m_Materials.Array.data[0]
value:
objectReference: {fileID: 2100000, guid: 8ca3c6aa9eedd544da5ccb2cda81aec1, type: 2}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
--- !u!4 &3855533793126605537 stripped
Transform:
m_CorrespondingSourceObject: {fileID: -8679921383154817045, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
m_PrefabInstance: {fileID: 3606014357209482506}
m_PrefabAsset: {fileID: 0}
--- !u!1 &4524511385926973531 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 919132149155446097, guid: 9b11941f99f01e84eb4a5d4d66a45e4c, type: 3}
m_PrefabInstance: {fileID: 3606014357209482506}
m_PrefabAsset: {fileID: 0}
--- !u!95 &3606014357876366973
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4524511385926973531}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 8c48097bad131b34485a881a2611e01d, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0