BITFALL/Assets/Artists/Scripts/Props/Prop_ModifyObject.cs

14 lines
337 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITFALL.Props
{
public class Prop_ModifyObject : MonoBehaviour
{
[SerializeField] internal ScriptableObject scriptableObject;
[SerializeField] internal Transform[] originalObjects;
[SerializeField] internal Transform[] modifyObjects;
}
}