23 lines
577 B
C#
23 lines
577 B
C#
#if UNITY_EDITOR
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namespace GSpawn
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{
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public enum ObjectOverlapPrefabMode
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{
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None = 0,
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PrefabInstanceRootIfPossible,
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OnlyPrefabInstanceRoot
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}
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public struct ObjectOverlapConfig
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{
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public bool requireFullOverlap;
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public ObjectOverlapPrefabMode prefabMode;
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public static readonly ObjectOverlapConfig defaultConfig = new ObjectOverlapConfig()
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{
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requireFullOverlap = false,
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prefabMode = ObjectOverlapPrefabMode.None,
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};
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}
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}
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#endif |