66 lines
1.2 KiB
C#
66 lines
1.2 KiB
C#
#if GRIFFIN
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using UnityEngine;
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namespace Pinwheel.Griffin.TextureTool
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{
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[System.Serializable]
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public struct GLivePreviewParams
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{
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[SerializeField]
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private bool enable;
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public bool Enable
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{
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get
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{
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return enable;
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}
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set
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{
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enable = value;
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}
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}
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private GStylizedTerrain terrain;
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public GStylizedTerrain Terrain
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{
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get
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{
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return terrain;
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}
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set
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{
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terrain = value;
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}
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}
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[SerializeField]
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private Color color;
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public Color Color
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{
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get
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{
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return color;
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}
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set
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{
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color = value;
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}
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}
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[SerializeField]
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private GLivePreviewMode mode;
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public GLivePreviewMode Mode
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{
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get
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{
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return mode;
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}
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set
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{
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mode = value;
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}
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}
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}
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}
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#endif
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