BITFALL/Assets/Plugins/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain .../Editor/Scripts/SettingsProviders/GBaseSettingsProvider.cs

34 lines
935 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
namespace Pinwheel.Griffin
{
public class GBaseSettingsProvider : SettingsProvider
{
public GBaseSettingsProvider(string path, SettingsScope scope = SettingsScope.Project) : base(path, scope)
{
}
private class GBaseGUI
{
public static readonly string INFO = "Here you can find the settings for Polaris in Editor and in Runtime";
}
public override void OnGUI(string searchContext)
{
base.OnGUI(searchContext);
EditorGUILayout.LabelField(GBaseGUI.INFO);
}
[SettingsProvider]
public static SettingsProvider CreateSettingsProvider()
{
GBaseSettingsProvider provider = new GBaseSettingsProvider("Project/Polaris", SettingsScope.Project);
return provider;
}
}
}