28 lines
591 B
C#
28 lines
591 B
C#
using UnityEngine;
|
|
using Lightbug.CharacterControllerPro.Core;
|
|
|
|
namespace Lightbug.CharacterControllerPro.Demo
|
|
{
|
|
|
|
public class VerticalDirectionModifier2D : VerticalDirectionModifier
|
|
{
|
|
|
|
void OnTriggerEnter2D(Collider2D other)
|
|
{
|
|
if (!isReady)
|
|
return;
|
|
|
|
CharacterActor characterActor = GetCharacter(other.transform);
|
|
|
|
if (characterActor != null)
|
|
{
|
|
HandleUpDirection(characterActor);
|
|
characterActor.Up = reference.referenceTransform.up;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
|
|
}
|