BITFALL/Assets/Plugins/Character Controller Pro/Demo/Scripts/Teleporter.cs

19 lines
473 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Lightbug.CharacterControllerPro.Demo
{
public class Teleporter : MonoBehaviour
{
public Transform target;
void OnTriggerEnter(Collider collider)
{
collider.transform.position = target.position;
if (collider.attachedRigidbody != null)
collider.attachedRigidbody.position = target.position;
}
}
}