BITFALL/Assets/Plugins/Character Controller Pro/Demo/Scripts/CharacterReferenceObject.cs

20 lines
471 B
C#

using UnityEngine;
using Lightbug.CharacterControllerPro.Core;
namespace Lightbug.CharacterControllerPro.Demo
{
[System.Serializable]
public class CharacterReferenceObject
{
[Tooltip("This transform up direction will be used as the character up.")]
public Transform referenceTransform;
[Tooltip("This transform up direction will be used as the character up.")]
public Transform verticalAlignmentReference = null;
}
}