BITFALL/Assets/Plugins/Character Controller Pro/Demo/Scripts/ChangeTargetFrameRate.cs

34 lines
676 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Lightbug.CharacterControllerPro.Demo
{
public class ChangeTargetFrameRate : MonoBehaviour
{
public void SetTargetFrameRate(int targetFrameRate)
{
if (targetFrameRate < 0 && targetFrameRate != -1)
return;
QualitySettings.vSyncCount = 0;
Application.targetFrameRate = targetFrameRate;
}
public void UseFullVSync()
{
QualitySettings.vSyncCount = 1;
}
public void UseHalfVSync()
{
QualitySettings.vSyncCount = 2;
}
}
}