58 lines
1.2 KiB
C#
58 lines
1.2 KiB
C#
// Magica Cloth 2.
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// Copyright (c) 2023 MagicaSoft.
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// https://magicasoft.jp
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using UnityEngine;
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namespace MagicaCloth2
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{
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[System.Serializable]
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public class CheckSliderSerializeData
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{
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/// <summary>
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/// slider value.
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/// </summary>
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public float value;
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/// <summary>
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/// Use
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/// </summary>
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public bool use;
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public CheckSliderSerializeData()
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{
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}
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public CheckSliderSerializeData(bool use, float value)
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{
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this.use = use;
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this.value = value;
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}
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public float GetValue(float unusedValue)
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{
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return use ? value : unusedValue;
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}
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public void SetValue(bool use, float value)
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{
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this.use = use;
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this.value = value;
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}
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public void DataValidate(float min, float max)
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{
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value = Mathf.Clamp(value, min, max);
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}
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public CheckSliderSerializeData Clone()
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{
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var cdata = new CheckSliderSerializeData()
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{
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value = value,
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use = use,
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};
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return cdata;
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}
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}
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}
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