BITFALL/Assets/GSpawn - Level Designer/Scripts/Level Design/Object Spawn/ObjectSpawnGuideMono.cs

12 lines
260 B
C#

#if UNITY_EDITOR
using UnityEngine;
namespace GSpawn
{
// Note: Attached to the spawn guide in order to easily find it in the scene
// and remove it for cleanup purposes.
public class ObjectSpawnGuideMono : MonoBehaviour
{
}
}
#endif