BITFALL/Assets/GSpawn - Level Designer/Scripts/Core/Extensions/ReflectionEx.cs

15 lines
319 B
C#

#if UNITY_EDITOR
using System;
using System.Reflection;
namespace GSpawn
{
public static class ReflectionEx
{
public static FieldInfo[] getPrivateInstanceFields(Type classType)
{
return classType.GetFields(BindingFlags.NonPublic | BindingFlags.Instance);
}
}
}
#endif