BITFALL/Assets/GSpawn - Level Designer/Data/Settings/ObjectSelectionSettings.asset

21 lines
577 B
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5adbe0163118f9843871d58100c90dfc, type: 3}
m_Name: ObjectSelectionSettings
m_EditorClassIdentifier:
_canSelectLights: 0
_canSelectParticleSystems: 0
_canSelectCameras: 0
_canSelectUnityTerrains: 0
_canSelectTerrainMeshes: 0
_canSelectSphericalMeshes: 0