Files
BITFALL/Assets/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain Engine/Runtime/Scripts/Rendering/IGGrassMaterialConfigurator.cs
CortexCore 84ea82581f 1
2023-12-30 17:37:48 +08:00

12 lines
289 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pinwheel.Griffin.Rendering
{
public interface IGGrassMaterialConfigurator
{
void Configure(GStylizedTerrain terrain, int prototypeIndex, MaterialPropertyBlock propertyBlock);
}
}