BITFALL/Assets/Artists/Scripts/Item/AssetableThrow.cs

19 lines
320 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BITFALL.Items
{
public class AssetableThrow :AssetableItem
{
[SerializeField] private Transform instance;
public Transform Prefab => instance;
public Transform GetInstance()
{
return Instantiate(instance);
}
}
}