20 lines
375 B
C#
20 lines
375 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Threading.Tasks;
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using UnityEngine;
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namespace BITFALL.HotFix
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{
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public class OpenWorldFPVFix : MonoBehaviour
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{
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[SerializeField] private Transform cameraPoint;
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private async void Start()
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{
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await Task.Delay(100, destroyCancellationToken);
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cameraPoint.parent = null;
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}
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}
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}
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