Files
BITFALL/Assets/Artists/Scripts/Feel/BloodDecalService.cs
CortexCore 4adcd33811 breakpoint
before change animation type
2023-12-26 20:07:19 +08:00

20 lines
379 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Net.Sockets.Kcp;
using PaintIn3D;
using UnityEngine;
namespace BITFALL.Feel
{
public class BloodDecalService : MonoBehaviour
{
public static P3dPaintDecal Decal { get; private set; }
[SerializeField] private P3dPaintDecal _decal;
private void Start()
{
Decal = _decal;
}
}
}