BITFALL/Assets/Plugins/GameDesigner/Component/Client/InspectorAttribute.cs

22 lines
448 B
C#

#if UNITY_STANDALONE || UNITY_ANDROID || UNITY_IOS || UNITY_WSA || UNITY_WEBGL
using UnityEngine;
/// <summary>
/// 只显示不能修改的属性
/// </summary>
public class DisplayOnly : PropertyAttribute
{
public string text;
public DisplayOnly() { }
public DisplayOnly(string text)
{
this.text = text;
}
}
///<summary>
///定义多选属性
///</summary>
public class EnumFlags : PropertyAttribute { }
#endif