BITFALL/Assets/Plugins/GameDesigner/Common/RoomData.cs

39 lines
896 B
C#

using Net.Share;
namespace Net.Component
{
/// <summary>
/// 房间数据信息
/// </summary>
public class RoomData
{
/// <summary>
/// 房间名称
/// </summary>
public string name;
/// <summary>
/// 房间可以组队人数
/// </summary>
public int num;
/// <summary>
/// 当前加入房间人数
/// </summary>
public int currNum;
/// <summary>
/// 房间的状态
/// </summary>
public NetState state;
/// <summary>
/// 竞技模式 1:个人 2:团队
/// </summary>
public int mode;
}
public class JoinData
{
public string name;//玩家名称
public bool ready;//是否准备
public bool teamTag;//true:为红队 false:为绿队
public string iconName;
}
}