17 lines
397 B
C#
17 lines
397 B
C#
using BITKit;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using UnityEngine;
|
|
|
|
namespace BITFALL
|
|
{
|
|
public interface IEquipmentAsArms : IProperty { }
|
|
[System.Serializable]
|
|
public record EquipmentAsWeapon: IEquipmentAsArms { }
|
|
[System.Serializable]
|
|
public record EquipmentAsMelee : IEquipmentAsArms { }
|
|
}
|