BITFALL/Assets/Artists/Scripts/Entity/Player/NetAnimatorService.cs

18 lines
334 B
C#

using System.Collections;
using System.Collections.Generic;
using System.Security;
using BITKit;
using BITKit.Entities;
using BITKit.SubSystems;
using Net.Share;
using UnityEngine;
namespace BITFALL.Entites
{
public class NetAnimatorService : SubBITSystem
{
public override void OnCreate()
{
}
}
}