BITFALL/Assets/Artists/Scripts/Entity/FootStep/EntityFootstep.cs

16 lines
288 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using BITKit;
using BITKit.Entities;
using KinematicCharacterController;
namespace BITFALL.Entites
{
public class EntityFootstep : EntityComponent
{
void FootStep()
{
}
}
}