Files
BITFALL/Assets/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain Engine/Runtime/Scripts/Rendering/GRenderingVisualization.cs
CortexCore 84ea82581f 1
2023-12-30 17:37:48 +08:00

18 lines
369 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using Unity.Collections;
namespace Pinwheel.Griffin.Rendering
{
public class GRenderingVisualization
{
public Vector3 boxMin;
public Vector3 boxMax;
public Color terrainBoundsColor;
public Matrix4x4[] trs;
public byte[] cullResult;
}
}