Files
BITFALL/Assets/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain Engine/Runtime/Scripts/Physics/GShadingSystem.cs
CortexCore 84ea82581f 1
2023-12-30 17:37:48 +08:00

15 lines
224 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pinwheel.Griffin
{
public enum GShadingSystem
{
Polaris,
#if __MICROSPLAT_POLARIS__
MicroSplat
#endif
}
}