222 lines
8.4 KiB
C#
222 lines
8.4 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Pinwheel.Griffin.SplineTool
|
|
{
|
|
[CustomEditor(typeof(GObjectRemover))]
|
|
public class GObjectRemoverInspector : Editor
|
|
{
|
|
private GObjectRemover instance;
|
|
private Dictionary<GStylizedTerrain, RenderTexture> previewTextures;
|
|
private MaterialPropertyBlock previewPropertyBlock;
|
|
|
|
private const string HISTORY_PREFIX = "Remove Foliage Along Path";
|
|
|
|
private void OnEnable()
|
|
{
|
|
instance = target as GObjectRemover;
|
|
instance.Internal_UpdateFalloffTexture();
|
|
previewPropertyBlock = new MaterialPropertyBlock();
|
|
|
|
GCommon.RegisterBeginRender(OnCameraRender);
|
|
GCommon.RegisterBeginRenderSRP(OnCameraRenderSRP);
|
|
}
|
|
|
|
private void OnDisable()
|
|
{
|
|
GCommon.UnregisterBeginRender(OnCameraRender);
|
|
GCommon.UnregisterBeginRenderSRP(OnCameraRenderSRP);
|
|
|
|
if (previewTextures != null)
|
|
{
|
|
foreach (GStylizedTerrain t in previewTextures.Keys)
|
|
{
|
|
RenderTexture rt = previewTextures[t];
|
|
if (rt == null)
|
|
continue;
|
|
rt.Release();
|
|
Object.DestroyImmediate(rt);
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnInspectorGUI()
|
|
{
|
|
instance.SplineCreator = EditorGUILayout.ObjectField("Spline Creator", instance.SplineCreator, typeof(GSplineCreator), true) as GSplineCreator;
|
|
if (instance.SplineCreator == null)
|
|
return;
|
|
bool wideMode = EditorGUIUtility.wideMode;
|
|
EditorGUIUtility.wideMode = true;
|
|
EditorGUI.BeginChangeCheck();
|
|
instance.Falloff = EditorGUILayout.CurveField("Falloff", instance.Falloff, Color.red, new Rect(0, 0, 1, 1));
|
|
if (EditorGUI.EndChangeCheck())
|
|
{
|
|
instance.Internal_UpdateFalloffTexture();
|
|
}
|
|
EditorGUILayout.BeginHorizontal();
|
|
EditorGUILayout.PrefixLabel("Falloff Noise");
|
|
instance.FalloffNoise = EditorGUILayout.ObjectField(instance.FalloffNoise, typeof(Texture2D), false) as Texture2D;
|
|
EditorGUILayout.EndHorizontal();
|
|
if (instance.FalloffNoise != null)
|
|
instance.FalloffNoiseSize = EditorGUILayout.Vector2Field("Falloff Noise Size", instance.FalloffNoiseSize);
|
|
|
|
instance.MaskResolution = EditorGUILayout.DelayedIntField("Mask Resolution", instance.MaskResolution);
|
|
|
|
DrawObjectSelectorGUI();
|
|
|
|
instance.Editor_ShowLivePreview = EditorGUILayout.Toggle("Live Preview", instance.Editor_ShowLivePreview);
|
|
EditorGUIUtility.wideMode = wideMode;
|
|
|
|
EditorGUILayout.Space();
|
|
if (GUILayout.Button("Apply"))
|
|
{
|
|
GAnalytics.Record(GAnalytics.SPLINE_OBJECT_REMOVER);
|
|
Apply();
|
|
}
|
|
}
|
|
|
|
private void DrawObjectSelectorGUI()
|
|
{
|
|
if (instance.Prototypes.Count > 0)
|
|
{
|
|
GSelectionGridArgs args = new GSelectionGridArgs();
|
|
args.collection = instance.Prototypes;
|
|
args.selectedIndices = instance.PrototypeIndices;
|
|
args.itemSize = GEditorCommon.selectionGridTileSizeSmall;
|
|
args.itemPerRow = 4;
|
|
args.drawPreviewFunction = GEditorCommon.DrawGameObjectPreview;
|
|
args.contextClickFunction = OnObjectSelectorContextClick;
|
|
instance.PrototypeIndices = GEditorCommon.MultiSelectionGrid(args);
|
|
}
|
|
else
|
|
{
|
|
EditorGUILayout.LabelField("No Game Object found!", GEditorCommon.WordWrapItalicLabel);
|
|
}
|
|
GEditorCommon.Separator();
|
|
|
|
Rect r1 = EditorGUILayout.GetControlRect(GUILayout.Height(GEditorCommon.objectSelectorDragDropHeight));
|
|
GameObject prefab = GEditorCommon.ObjectSelectorDragDrop<GameObject>(r1, "Drop a Game Object here!", "t:GameObject");
|
|
if (prefab != null)
|
|
{
|
|
instance.Prototypes.AddIfNotContains(prefab);
|
|
}
|
|
|
|
GEditorCommon.SpacePixel(0);
|
|
Rect r2 = EditorGUILayout.GetControlRect(GUILayout.Height(GEditorCommon.objectSelectorDragDropHeight));
|
|
GPrefabPrototypeGroup group = GEditorCommon.ObjectSelectorDragDrop<GPrefabPrototypeGroup>(r2, "Drop a Prefab Prototype Group here!", "t:GPrefabPrototypeGroup");
|
|
if (group != null)
|
|
{
|
|
instance.Prototypes.AddIfNotContains(group.Prototypes);
|
|
}
|
|
}
|
|
|
|
private void OnObjectSelectorContextClick(Rect r, int index, ICollection collection)
|
|
{
|
|
GenericMenu menu = new GenericMenu();
|
|
menu.AddItem(
|
|
new GUIContent("Remove"),
|
|
false,
|
|
() =>
|
|
{
|
|
instance.Prototypes.RemoveAt(index);
|
|
});
|
|
|
|
menu.ShowAsContext();
|
|
}
|
|
|
|
private void Apply()
|
|
{
|
|
EditorUtility.DisplayProgressBar("Applying", "Removing objects...", 1f);
|
|
try
|
|
{
|
|
instance.Apply();
|
|
}
|
|
catch (System.Exception e)
|
|
{
|
|
Debug.LogError(e.ToString());
|
|
}
|
|
EditorUtility.ClearProgressBar();
|
|
}
|
|
|
|
private void OnCameraRender(Camera cam)
|
|
{
|
|
if (instance.Editor_ShowLivePreview)
|
|
DrawLivePreview(cam);
|
|
}
|
|
|
|
private void OnCameraRenderSRP(UnityEngine.Rendering.ScriptableRenderContext context, Camera cam)
|
|
{
|
|
OnCameraRender(cam);
|
|
}
|
|
|
|
private void DrawLivePreview(Camera cam)
|
|
{
|
|
IEnumerator<GStylizedTerrain> terrains = GStylizedTerrain.ActiveTerrains.GetEnumerator();
|
|
while (terrains.MoveNext())
|
|
{
|
|
GStylizedTerrain t = terrains.Current;
|
|
if (t.TerrainData == null)
|
|
continue;
|
|
if (instance.SplineCreator.GroupId >= 0 &&
|
|
instance.SplineCreator.GroupId != t.GroupId)
|
|
continue;
|
|
DrawLivePreview(t, cam);
|
|
}
|
|
}
|
|
|
|
private void DrawLivePreview(GStylizedTerrain t, Camera cam)
|
|
{
|
|
if (t.transform.rotation != Quaternion.identity ||
|
|
t.transform.lossyScale != Vector3.one)
|
|
return;
|
|
|
|
List<Rect> dirtyRects = new List<Rect>(instance.SplineCreator.SweepDirtyRect(t));
|
|
Rect r = new Rect(0, 0, 0, 0);
|
|
for (int i = 0; i < dirtyRects.Count; ++i)
|
|
{
|
|
r.xMin = Mathf.Min(r.xMin, dirtyRects[i].xMin);
|
|
r.xMax = Mathf.Max(r.xMax, dirtyRects[i].xMax);
|
|
r.yMin = Mathf.Min(r.yMin, dirtyRects[i].yMin);
|
|
r.yMax = Mathf.Max(r.yMax, dirtyRects[i].yMax);
|
|
}
|
|
|
|
RenderTexture rt = GetPreviewTexture(t);
|
|
instance.Internal_Apply(t, rt, instance.SplineCreator.Editor_Vertices);
|
|
|
|
GLivePreviewDrawer.DrawMasksLivePreview(
|
|
t, cam,
|
|
new Texture[] { rt },
|
|
new Color[] { GEditorSettings.Instance.splineTools.negativeHighlightColor },
|
|
r);
|
|
}
|
|
|
|
private RenderTexture GetPreviewTexture(GStylizedTerrain t)
|
|
{
|
|
if (previewTextures == null)
|
|
{
|
|
previewTextures = new Dictionary<GStylizedTerrain, RenderTexture>();
|
|
}
|
|
|
|
int resolution = instance.MaskResolution;
|
|
if (!previewTextures.ContainsKey(t) ||
|
|
previewTextures[t] == null)
|
|
{
|
|
RenderTexture rt = new RenderTexture(resolution, resolution, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear);
|
|
previewTextures[t] = rt;
|
|
}
|
|
else if (previewTextures[t].width != resolution || previewTextures[t].height != resolution)
|
|
{
|
|
previewTextures[t].Release();
|
|
Object.DestroyImmediate(previewTextures[t]);
|
|
RenderTexture rt = new RenderTexture(resolution, resolution, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear);
|
|
previewTextures[t] = rt;
|
|
}
|
|
|
|
previewTextures[t].wrapMode = TextureWrapMode.Clamp;
|
|
return previewTextures[t];
|
|
}
|
|
}
|
|
}
|