BITFALL/Packages/com.jbooth.microsplat.polaris/Scripts/Editor/MicroSplatPolarisModule.cs

33 lines
755 B
C#

//////////////////////////////////////////////////////
// MicroSplat
// Copyright (c) Jason Booth
//////////////////////////////////////////////////////
using UnityEngine;
using System.Collections;
using UnityEditor;
using UnityEditor.Callbacks;
using System.Collections.Generic;
namespace JBooth.MicroSplat
{
#if __MICROSPLAT__
[InitializeOnLoad]
public class MicroSplatPolarisModule //: FeatureDescriptor
{
const string sDefine = "__MICROSPLAT_POLARIS__";
static MicroSplatPolarisModule ()
{
MicroSplatDefines.InitDefine (sDefine);
}
[PostProcessSceneAttribute (0)]
public static void OnPostprocessScene ()
{
MicroSplatDefines.InitDefine (sDefine);
}
}
#endif
}