30 lines
796 B
C#
30 lines
796 B
C#
#if GRIFFIN
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using UnityEditor;
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namespace Pinwheel.Griffin.SplineTool
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{
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public class GSplineSegmentInspectorDrawer
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{
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private GSplineSegment instance;
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public GSplineSegmentInspectorDrawer(GSplineSegment s)
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{
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instance = s;
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}
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public static GSplineSegmentInspectorDrawer Create(GSplineSegment s)
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{
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return new GSplineSegmentInspectorDrawer(s);
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}
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public void DrawGUI()
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{
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EditorGUIUtility.wideMode = true;
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instance.StartTangent = EditorGUILayout.Vector3Field("Start Tangent", instance.StartTangent);
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instance.EndTangent = EditorGUILayout.Vector3Field("End Tangent", instance.EndTangent);
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EditorGUIUtility.wideMode = false;
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}
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}
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}
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#endif
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