BITFALL/Assets/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain .../Editor/Scripts/SplineTool/GSplineModifierInspector.cs

31 lines
671 B
C#

#if GRIFFIN
using UnityEditor;
using UnityEngine;
namespace Pinwheel.Griffin.SplineTool
{
[CustomEditor(typeof(GSplineModifier), true)]
public class GSplineModifierInspector : Editor
{
private GSplineModifier instance;
public void OnEnable()
{
instance = (GSplineModifier)target;
}
public override void OnInspectorGUI()
{
base.OnInspectorGUI();
if (instance.SplineCreator == null)
return;
EditorGUILayout.Space();
if (GUILayout.Button("Apply"))
{
instance.Apply();
}
}
}
}
#endif