23 lines
789 B
C#
23 lines
789 B
C#
#if UNITY_EDITOR
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namespace GSpawn
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{
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public class CurveObjectSpawnSettingsProfileDb : ProfileDb<CurveObjectSpawnSettingsProfile>
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{
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private static CurveObjectSpawnSettingsProfileDb _instance;
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public override string folderPath { get { return PluginFolders.curveObjectSpawnSettingsProfiles; } }
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public static CurveObjectSpawnSettingsProfileDb instance
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{
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get
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{
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if (_instance == null)
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_instance = AssetDbEx.loadScriptableObject<CurveObjectSpawnSettingsProfileDb>(PluginFolders.curveObjectSpawnSettingsProfiles);
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return _instance;
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}
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}
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public static bool exists { get { return _instance != null; } }
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}
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}
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#endif |