BITFALL/Assets/GSpawn - Level Designer/Scripts/Level Design/Object Spawn/CurveObjectSpawnSettingsPro...

23 lines
789 B
C#

#if UNITY_EDITOR
namespace GSpawn
{
public class CurveObjectSpawnSettingsProfileDb : ProfileDb<CurveObjectSpawnSettingsProfile>
{
private static CurveObjectSpawnSettingsProfileDb _instance;
public override string folderPath { get { return PluginFolders.curveObjectSpawnSettingsProfiles; } }
public static CurveObjectSpawnSettingsProfileDb instance
{
get
{
if (_instance == null)
_instance = AssetDbEx.loadScriptableObject<CurveObjectSpawnSettingsProfileDb>(PluginFolders.curveObjectSpawnSettingsProfiles);
return _instance;
}
}
public static bool exists { get { return _instance != null; } }
}
}
#endif