BITFALL/Assets/Artists/Scripts/Item/WorldItemObject.cs

25 lines
395 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit;
using UnityEngine;
namespace BITFALL.Items
{
public class WorldItemObject : MonoBehaviour,IWorldItemObject
{
public IBasicItem Item
{
get => _item;
set
{
_item = value;
OnSetItem?.Invoke(_item);
}
}
public event Action<IBasicItem> OnSetItem;
private IBasicItem _item;
}
}