Files
BITFALL/Assets/Plugins/GSpawn - Level Designer/Scripts/Math/PlaneClassifyResult.cs
2024-08-11 16:16:31 +08:00

13 lines
167 B
C#

#if UNITY_EDITOR
namespace GSpawn
{
public enum PlaneClassifyResult
{
InFront = 0,
Behind,
OnPlane,
Spanning
}
}
#endif