Files
BITFALL/Assets/WSM Game Studio/Train Controller_v3/Shared/Scripts/SpawnPosition.cs
CortexCore 6cb2b6a621 1
2024-03-22 20:16:32 +08:00

9 lines
135 B
C#

using UnityEngine;
[System.Serializable]
public struct SpawnPosition
{
public Vector3 position;
public Vector3 rotation;
}