Files
BITFALL/Assets/Plugins/Polaris - Low Poly Ecosystem/Polaris - Low Poly Terrain Engine/Runtime/Scripts/Rendering/IGGrassMaterialConfigurator.cs
CortexCore 432414106b 1
2024-03-17 02:24:55 +08:00

14 lines
308 B
C#

#if GRIFFIN
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace Pinwheel.Griffin.Rendering
{
public interface IGGrassMaterialConfigurator
{
void Configure(GStylizedTerrain terrain, int prototypeIndex, MaterialPropertyBlock propertyBlock);
}
}
#endif