BITFALL/Assets/Polaris - Low Poly Ecosystem/Jupiter - Procedural Sky/Editor/Scripts/DayNightCycle/JDayNightCycleProfileInspec...

24 lines
616 B
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
namespace Pinwheel.Jupiter
{
[CustomEditor(typeof(JDayNightCycleProfile))]
public class JDayNightCycleProfileInspector : Editor
{
private JDayNightCycleProfile instance;
private void OnEnable()
{
instance = target as JDayNightCycleProfile;
}
public override void OnInspectorGUI()
{
EditorGUILayout.LabelField("Select the sky object in the scene to edit this profile.", JEditorCommon.WordWrapItalicLabel);
}
}
}