Files
BITFALL/Assets/BITFALL/Player/Equip/IEquipService.cs
CortexCore 3c837a4a33 1
2023-11-15 23:54:54 +08:00

16 lines
310 B
C#

using System.Collections;
using System.Collections.Generic;
using BITKit;
namespace BITFALL.Player.Equip
{
public interface IEquipService
{
IOptional<float> Zoom { get; }
float Stable { get; set; }
bool AllowAttack { get; set; }
bool AllowScope { get; set; }
IValidHandle AllowEquip { get; }
}
}