Files
BITFALL/Assets/BITKit/UnityPluginsSupport/TranslucentImage/TranslucentService.cs
CortexCore e04ca0593e 1
2024-04-26 03:55:43 +08:00

22 lines
483 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using LeTai.Asset.TranslucentImage;
using UnityEngine;
namespace BITKit.UX
{
public class TranslucentService : MonoBehaviour
{
public static RenderTexture BlurredScreen;
[SerializeField] private TranslucentImageSource source;
[SerializeField] private RenderTexture blurredScreen;
private void LateUpdate()
{
source.Request();
BlurredScreen = blurredScreen = source.BlurredScreen;
}
}
}