BITFALL/Assets/WSM Game Studio/Train Controller_v3/Shared/Scripts/SFX.cs

20 lines
534 B
C#

using UnityEngine;
namespace WSMGameStudio.RailroadSystem
{
[System.Serializable]
public class SFX
{
public AudioSource hornSFX;
public AudioSource bellSFX;
public AudioSource engineSFX;
public AudioSource wheelsSFX;
public AudioSource brakesSFX;
public AudioSource wagonConnectionSFX;
public float minWheelsPitch = 0.6f;
public float maxWheelsPitch = 1.5f;
public float idleEnginePitch = 0.7f;
public float maxEnginePitch = 1f;
}
}