BITFALL/Assets/Artists/Scripts/Quest/QuestItemProperties.cs

16 lines
275 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using BITKit;
using UnityEngine;
namespace BITFALL.Quest
{
[Serializable]
public struct IsQuestItem : IProperty
{
public override string ToString() => "<color=yellow>任务物品</color>";
}
}