BITFALL/Assets/Plugins/_MK/MKGlow/Scripts/RenderTarget.cs

27 lines
892 B
C#

//////////////////////////////////////////////////////
// MK Glow RenderTarget //
// //
// Created by Michael Kremmel //
// www.michaelkremmel.de //
// Copyright © 2021 All rights reserved. //
//////////////////////////////////////////////////////
namespace MK.Glow
{
internal struct RenderTarget
{
internal UnityEngine.RenderTexture renderTexture;
internal UnityEngine.Rendering.RenderTargetIdentifier renderTargetIdentifier;
internal int identifier;
/*
public static implicit operator UnityEngine.RenderTexture(MK.Glow.RenderTarget input)
{
return input.renderTexture;
}
public static implicit operator UnityEngine.Rendering.RenderTargetIdentifier(MK.Glow.RenderTarget input)
{
return input.renderTargetIdentifier;
}
*/
}
}