27 lines
892 B
C#
27 lines
892 B
C#
//////////////////////////////////////////////////////
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// MK Glow RenderTarget //
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// //
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// Created by Michael Kremmel //
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// www.michaelkremmel.de //
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// Copyright © 2021 All rights reserved. //
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//////////////////////////////////////////////////////
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namespace MK.Glow
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{
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internal struct RenderTarget
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{
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internal UnityEngine.RenderTexture renderTexture;
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internal UnityEngine.Rendering.RenderTargetIdentifier renderTargetIdentifier;
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internal int identifier;
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/*
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public static implicit operator UnityEngine.RenderTexture(MK.Glow.RenderTarget input)
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{
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return input.renderTexture;
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}
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public static implicit operator UnityEngine.Rendering.RenderTargetIdentifier(MK.Glow.RenderTarget input)
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{
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return input.renderTargetIdentifier;
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}
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*/
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}
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} |