BITFALL/Assets/Plugins/_MK/MKGlow/Scripts/MinMaxRange.cs

38 lines
953 B
C#

//////////////////////////////////////////////////////
// MK Glow MinMaxRange //
// //
// Created by Michael Kremmel //
// www.michaelkremmel.de //
// Copyright © 2021 All rights reserved. //
//////////////////////////////////////////////////////
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace MK.Glow
{
//Attribute for Range
public sealed class MinMaxRangeAttribute : PropertyAttribute
{
public float minLimit, maxLimit;
public MinMaxRangeAttribute(float minLimit, float maxLimit)
{
this.minLimit = minLimit;
this.maxLimit = maxLimit;
}
}
//Range as struct
[System.Serializable]
public struct MinMaxRange
{
public float minValue, maxValue;
public MinMaxRange(float minValue, float maxValue)
{
this.minValue = minValue;
this.maxValue = maxValue;
}
}
}