BITFALL/Assets/BITKit/Unity/Scripts/Entity/Components/Locomotion/EntityLocomotion.cs

17 lines
384 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System.Linq;
using UnityEngine.Events;
using Cysharp.Threading.Tasks;
namespace BITKit.Entities
{
public class EntityLocomotion : EntityBehavior
{
[Header(Constant.Header.Settings)]
[Header(Constant.Header.Components)]
public Animator animator;
}
}