BITFALL/Assets/BITKit/Core/UX/IUXPanel.cs

114 lines
2.4 KiB
C#

using System;
using Cysharp.Threading.Tasks;
// ReSharper disable UnassignedGetOnlyAutoProperty
namespace BITKit.UX
{
/// <summary>
/// 基本UX面板接口,定义了基本的UX面板功能
/// </summary>
/// <para>⭐同步打开与关闭</para>
/// <para>⭐异步打开与关闭</para>
/// <para>⭐当前可见状态</para>
/// <para>⭐基本UI导航回调</para>
public interface IUXPanel:IEntryElement,IUpdate
{
/// <summary>
/// 该面板是否具有动画
/// </summary>
bool IsAnimate { get; }
/// <summary>
/// 该面板是否有效,用于检查该面板是否已经被销毁
/// </summary>
bool IsValid { get; }
/// <summary>
/// 该面板的索引(入口,Key)
/// </summary>
string Index { get; }
/// <summary>
/// 该面板是否启用指针
/// </summary>
bool AllowCursor { get; }
/// <summary>
/// 该面板是否启用玩家输入
/// </summary>
bool AllowInput { get; }
/// <summary>
/// 事件回调,当面板被打开时触发
/// </summary>
event Action OnEntry;
/// <summary>
/// 事件回调,当面板被关闭时触发
/// </summary>
event Action OnExit;
}
public abstract class UXPanelImplement:IUXPanel
{
protected abstract IUXPanel service { get; }
private IUXPanel _iuxPanelImplementation => service;
public bool IsAnimate => _iuxPanelImplementation.IsAnimate;
public bool IsValid => _iuxPanelImplementation.IsValid;
public string Index => _iuxPanelImplementation.Index;
public bool AllowCursor => _iuxPanelImplementation.AllowCursor;
public bool AllowInput => _iuxPanelImplementation.AllowInput;
public bool IsEntered
{
get => service.IsEntered;
set => service.IsEntered = value;
}
public void Entry()
{
_iuxPanelImplementation.Entry();
}
public UniTask EntryAsync()
{
return service.EntryAsync();
}
public void Entered()
{
service.Entered();
}
public void Exit()
{
_iuxPanelImplementation.Exit();
}
public UniTask ExitAsync()
{
return service.ExitAsync();
}
public void Exited()
{
service.Exited();
}
public event Action OnEntry
{
add => _iuxPanelImplementation.OnEntry += value;
remove => _iuxPanelImplementation.OnEntry -= value;
}
public event Action OnExit
{
add => _iuxPanelImplementation.OnExit += value;
remove => _iuxPanelImplementation.OnExit -= value;
}
public void OnUpdate(float deltaTime)
{
service.OnUpdate(deltaTime);
}
}
}